CONTACT US: sandbox@sandboxsummit.org
About Us:
THE SANDBOX SUMMIT™ STORY

What We Know:
The benefits of play are well documented. Not only is play fun, it's how kids learn. Play teaches kids the skills they need to read, share, create, and become happy, well-adjusted adults. However, as more and more kids' toys become embedded with chips, buttons, and controllers, the way kids play is changing. It is in the interest of businesses, educators, and consumers—both children and parents—to make sure that how kids are playing today, and the toys that they're using, provide them with the kind of open-ended experiences that stimulate creativity and foster critical thinking.

Our Aha! moment:
We have been playing for a long time. Claire has been ensconced in toys and media at Parents' Choice Foundation for over ten years. Wendy has been evaluating kids toys and activities professionally for fifteen years (and as mother of three for over twenty years). Two years ago after seeing hundreds of products at the New York Toy Fair, we were discussing our favorite finds and realized that nearly every toy we saw had some tie to technology. The days of jump ropes and jacks were being replaced by electronic Skip-its and Gameboys. At that moment we knew we had crossed the digital Rubicon.

However, whether it's high-tech, low-tech, or no-tech, kids want—and need—to play.  With a nod to Jean Piaget, Maria Montessori, and Fred Rogers, we know some of the most productive free play happens in the sandbox. We created Sandbox Summit™ to spark the kind of interactions that promote play for all the right reasons.

What we do:
Sandbox Summit™ is a series of conferences designed to address how technology affects the ways kids play, learn, and connect. For generations, a stick, a ball, a crayon, a doll, or an empty box were all kids needed to imagine, invent, and play. But as technology reshapes their world, kids no longer click their heels and pretend to go to Oz ... they simply click a keyboard to make Oz the first stop on a virtual tour. Everything we knew about playing, sharing, reading, and even writing is being rewired. It's time to rethink which skills are important for kids in the 21st Century, and how we can help teach them. Just as Oz seemed so mesmerizing when Dorothy first arrived, the lure of the latest tech toys and tools feels like a never-ending playground. But are these digital playthings all smoke and mirrors like the Wizard himself, or do they have the heart, soul, courage and smarts to prepare our kids for the future?

The goal of Sandbox Summit ™ is to ensure that the next generation of players becomes active innovators rather than passive consumers of technology.  Through high-energy panels, hands-on demonstrations, and thought-provoking discussions with industry leaders, journalists, analysts, and educators, Sandbox Summit™ brings an added dimension to conversations and conference tables.

The role of research:
Research is needed to ensure that the ways we use technology in children's toys and media are as wise as they are wide. Sandbox Summit™ supports and solicits academic studies and ideas that address the changing environment of play. Our aim is to present original research at each of our major conferences. At the inaugural Sandbox Summit™ in January 2008 at CES in Las Vegas, The Joan Ganz Cooney Center unveiled original research entitled D is for Digital.  Other original research is slated to be released at our September 2008 Sandbox Summit™ in New York City.

Advisory Board:
Learn more about the people who support the Sandbox Summit.

Claire S. Green
Claire S. Green
Parents' Choice Foundation
Claire is the president of Parents’ Choice Foundation, the nation's oldest nonprofit guide to quality children's media and toys. The organization was founded in 1978 as an arbitrator of quality children's toys, books, and media. When Claire took over leadership in 1999 she was determined to secure its reputation as a premier voice of authority. As the Foundation celebrates its thirtieth anniversary, Claire is passionate about maintaining its role as a conversation leader.

As the president of Parents' Choice Foundation, Claire's immersion in the children's toy and media market has made her an invaluable participant and advisor to industry leaders. She is a frequent speaker at industry meetings and has been widely quoted about the best in children's media, toys, books, music and more. She has written and produced (and even voiced) spots for XM Satellite radio, and served as co-host of the XM Kids sing-able holiday guide.

Prior to heading Parents' Choice Foundation, Claire was a video producer and director of large-scale public events. She credits these early think-on-your-feet jobs with honing the skills now required to juggle multiple projects, manage evaluation sites near and far, and arbitrate decisions that aren't always black and white.

Claire lives in a cabin in the middle of the woods in Maryland with her husband and dog Sammy.
READ MORE>
CLAIRE@SANDBOXSUMMIT.ORG>

 
Wendy Smolen
Wendy Smolen
Wendy has been a key player in the toy industry for over 15 years, testing, evaluating and rating products. As the Editorial Director of Toy Wishes magazine, she is responsible for choosing the “Hot Dozen” toys of the year from among hundreds of entries. Formerly, as a senior editor at Nick Jr. Family Magazine and Lifestyles Editor of Parents magazine, she turned the holiday toy sections at each publication into one of the most popular features of the year. At both magazines, she also established synergistic relationships with their online counterparts.

Wendy has appeared on numerous television and radio shows, and has been interviewed by many national publications discussing timely subjects that appeal to modern parents. She is the author of Playing Together (Simon & Schuster), and is currently co-authoring a book for boys with her teenage son.

Prior to looking at the ways and means of kids' play, Wendy played with more grown-up toys as the creative director of two international cosmetic companies. She earned a B.S. at Cornell University.

Wendy lives in Connecticut with her husband and three children who have literally gone from cradle to college testing her theories on play.
READ MORE>
WENDY@SANDBOXSUMMIT.ORG>